Friday, 7 October 2011

Week 3

This week was mainly a recap session, whilst touching on rezzing objects.
This was my result of the llOnRez command. I made a launcher that fires Moogles from the Final Fantasy gaming series. The launcher itself calls upon the prim "bullet" that is set to temporary, and gauges avatars position, rotation and sets its velocity. I added the sound file "shoot" for extra effect.
Instead of throwing Bananas, I decided to use my Moogles for the task. We had to make a recap object that upon collision, states Object Name, Avatar Name and Speed. This has all been covered in the last few weeks so I wont go into too much detail but here is the coding.

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